The time line is the canvas on which an animator puts their paint. all of the tools and most of the work will be in combination with this time line.
Using it you can animate a series of animations by using keyframes, with these you can advance to the next frame in an animation, stop an animation, add another layer of animation, and do many other things such as changing the frame rate or adding onion skins.
The slower you add the frames the smoother the animation will look. for example if you are animating a running stick figure you must move their legs centimetre by centimetre to make it look smooth.
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